A visual storyteller.
I’m an artist who has been interested in telling stories through pictures since grade school. As a teenager, my friends and I formed a company and together we created a fully functional, multi-player video game and pitched it to the receptive distributors of the Tapwave Zodiac console. The process launched me and many of my friends on a lifelong adventure in the creative industry.
I graduated early from high school and began studying to become an animator. The month that I was accepted into the BYU Animation Program was also the same month that Disney 2D Animation closed their doors in 2003. Not wanting to stop drawing , I changed my major to Illustration and was soon working full-time as a freelance illustrator. I illustrated the nationally published “The 13th Reality” by James Dashner and also worked on “The Loch” feature-film trailer under Ryan Woodward. You can see more of my student work and find my resume on my old website.
Upon graduation, I moved to New York to work as an intern and then assistant to Richard Solomon Artists’ Representative. Richard represents many of my childhood and early illustration heroes including Gary Kelley, Gregory Manchess, Marshall Arisman, and (on a part-time basis) Peter de Sève and Brad Holland. During my free-time in New York I pursued the writing side of my goals.
I am currently working on an illustrated novel with one of my past publishers that I hope to see finished this year. It will be my first production as both author and illustrator.
Thanks for stopping by.
Older work:
http://www.beauxpaint.com
